Pre-Season
- Registration
- All drivers must register and drive in the league under their legal names and not screen names. This can be waived during non league races.
- Boat Declaration
- For league competition, all drivers will declare their boats prior to the season starting through the driver registration form. Once you declare a boat, you will be obliged to stay in the announced boat for the entire duration of the season. No duplication of boats will be allowed either during league or non league events short of running hot laps on the server. Selection of boats will be determined by the order of registration. For those who have joined at a later date, ordering your preference of boats is suggested. Once a season has ceased, the order of the previous seasons points will determine the order for boat selection. For non league events however, announcing your boat on the yahoo board once an event has been scheduled will take priority. Whoever calls it first will have right of first refusal.
Pre-Race
- Event format
- Qualifying, 3 heats of A&B heats (with C and D heats should the lineup be excessive), consolation, and Final. The winner of the main final will be the event’s overall winner but there may be exceptions where the overall points winner of accumulated days points is declared the winner. However if the event were to be run in this format, notification would be posted on the board prior to the event being run. Other modifications to the event format could be added at a later date. All laps must be completed for points to be awarded. Should you have a DNS or DNF, zero points will be given to that driver.
- Warmup Period
- Warmups are allowed right until the designated time for the event to start. For league participation, this will be strictly enforced due to the number of participants from the Eastern time zone(s). Once the start time has been announced, qualifying will commence with no exceptions. For non league events, it will be up to the discretion of either the admin of the server or the participants. Note: During warmup, all drivers must adhere to the rules of competition. When leaving the pit area, you will enter onto the course only after passing to the right of the next to the last white buoy on the entrance to the straightway so as not to interfere with traffic entering the straightway at speed.
- Qualifying
- There are four laps that comprise the qualifying session; one out lap, two qualifying laps, and one in lap. You do not have to run two qualifying laps should you choose not to. However, no more than the four laps will be allowed. If you do exceed the four lap maximum, you will be disqualified from qualifying but be allowed to race. Qualifying will be used in the event of a tiebreaker for the final heat. The boat with the fastest one lap time will advance over the slower qualified boat. IE: If two boats are tied after the heats and one is to make the final heat and one be relegated to the consolation, the faster qualified boat would advance. Points will be awarded to boats qualifying that would go toward the high point season total but would not apply toward the event total.
Race
- Restarts
- There will be no restarts in league play. Should you be disconnected from the server, problems with your wheel, have a blowover or anything that prevents you from completing the race, there will be no exceptions to this rule!
- Milling (5 minute period)
- The jockeying for position after the five minute gun is called milling. When leaving the pit area, you will enter onto the course only after passing to the right of the next to the last white buoy on the entrance to the straightway so as not to interfere with traffic entering the straightway at speed. Cutting the course is allowed, but you must not park in the infield unless you are taking a DNF. You must not cut the course within 1 minute of the start of the race or you will be assessed a one lap penalty. If a boat does cut the course that boat has the right of way to a lane provided they had a distance of two buoys between them and the oncoming boat(s). Other than these, view the Racing rules header that also applies to this.
- Race Format
- Heats will be of three lap duration. A consolation heat will be for all who are not among the top six in points after the heats have been run. The winner of the consolation heat will be the trailer boat in the final and only the winner will advance to the main. No points will be awarded for the consolation. As a trailer boat, you will need to be at least one roostertail behind the first boat at the starting line as the clock hits zero (approximately 3 seconds).
- Final Heat
- The final will be a seven boat final. The top six in points for the day’s heats plus the winner of the consolation heat (see Format). The final will be a five lap race as opposed to the three lap heats and consolation.
Racing Rules
- Establishing Right-of-way
- In order to establish right-of-way, the following procedure shall be used in overtaking another boat: The passing boat must establish a reasonable safe interval before gaining the right to choose a lane of travel. This rule shall hold true on turns as well as straightaways.
- Side by Side Racing
- Competing boats shall maintain a safe distance of at least seven (7) feet separation. Any boat that fails to maintain the seven (7) foot separation is said to encroach on the other boat's lane, and may be subject to penalties. (a) A safe interval or "overlap" is ten (10) boat lengths which is considered one roostertail.
- Two Boats Converging
- When two boats are converging, the boat to starboard (right) shall maintain ten (10) feet of clearance on a course parallel to that of the inside boat until the boat to starboard has established the necessary ten (10) boat length interval. The boat being passed may choose the buoy line. The boat being passed is obligated to hold a fair course.
- Changing Lanes
- On the straightaway, the passing boat must move at least ten (10) boat lengths ahead before altering its course to the buoy line. At that time, the boat being passed loses all rights until it re-establishes an overlap and shall, if necessary, slacken speed to avoid risks of collision.
- Should the passing boat not have established the proper ten (10) boat interval before reaching the entrance buoy to a turn, an overlap shall not exist.
- The overtaking or starboard boat must also establish right of way over all boats in lanes between itself and the course line.
- Blowovers
- Should a blowover occur and your boat is disabled, do not exit out of the event and return to the pits. Leave the boat in the water and it will be considered a hazard in which to deal with. Once all the heat has concluded, you may return to the pits but only after all the boats have completed that heat.
Points
- Points are awarded for both qualifying and all non consolation heats (including the final).
- Qualifying
- As stated earlier, points are given to the fastest qualifiers. These points do not apply toward the days total but will for the leagues high point title. They are awarded as follows:
| Pos | Points |
| 1. | 100 |
| 2. | 80 |
| 3. | 70 |
| 4. | 60 |
| 5. | 50 |
| 6. | 40 |
| 7 to Last. | 30 |
| DNQ. | 0 |
- Heats
- All heats and finals will awarded points as follows:
| Pos | Points |
| 1. | 400 |
| 2. | 300 |
| 3. | 225 |
| 4. | 169 |
| 5. | 127 |
| 6. | 95 |
| 7. | 71 |
| DNS/DNF/DQ | 0 |
Incidents
- Competition committee
- A competition committee made up of three members to view, discuss, and determine any discrepancy as noted by a driver. The three would be comprised of Scott P, KC, and Chris due to their involvement in development of the mod. If there should be an incident involving one or two of the competition committee members during an event, two other league members will participate in their place. The two additional league members will be determined prior to the event and will be rotated during the season so that all members could potentially be involved. Should one of the competition committee be absent for an event, then another league member will replace them during the course of the event. An attempt at having a non biased perspective is to be observed in judging an incident.
- Penalties
- The 1st instance of a lane violation or encroachment as described above will normally result in a 1 lap penalty. A violation observed to be particularly egregious or malicious may result in immediate disqualification from the heat, at the discretion of a majority of the competition committee.
- The 2nd instance of lane violation or encroachment will result in disqualification from the heat.
- Accumulation of 3 penalties over the course of an event will result in disqualification from the event.
- Chatter
- Any chatter should take place after all the boats have finished the current race and prior to the start of the five minute gun for the next race. This applies to both any posted chatter within the game and any recorded voice on TeamSpeak or Ventrilo types. Any violations from another driver would be handled by the competition committee. If you are not satisfied with the findings of the competition committee, either get over it or find another place to race. A warning will be given should either the chatter be occurring during the racing. If this continues in either case, sitting out the next heat followed by probation, suspension and potentially expulsion if the matter is not addressed.
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